Return of the Ronin

Starting a new project today.  Well, not a new project.  Resurrecting an old project.  Ronin Riot, which was once a narrative driven beat'em up.  Now its . . well, I guess the kids call them roguelikes but its a randomly generated thing, which is kinda hard to explain.

For the time being, the immediate goal is to make a single background, that scrolls and spawns enemies and you just keep killing them.

I dunno, we'll see if I keep blogging.

Oh, and I'm working on FIght-A-Base and Bloxing.

And my book, but that has no place here.

Also, I miss CBAS.

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