It's not that I don't want to update
Far from it, in fact. The reality is I feel a tremendous amount of pressure on saturday nights after the kids down, beer in hand, pounding on the keyboard to try and get whatever I'm working on to a satisfactory functional level. It's the reason why real devs never put out demos and when they do its a 9 month old build that plays nothing like the final product (which will probably be released in beta anyway). Because builds are hard. Leaving the game crippled all the time is hella demoralizing, but its the fastest way to add stuff to it or more importantly debug it. Interrupting that process to wrap a bow on it and zip it up and upload it is tremendously jarring. Way more so than I had thought going in to this. But that's the way it is. That's how you get the people interested and keep them there. I'm not about to start a twitter so without further ado, here's today's build; _ERROR_ERROR_BLUE_SCREEN_OF_DEATH_!!!_ yeah, that was mean....